Post by jsdyson on Nov 16, 2017 3:57:53 GMT
Been working hard on the audio restoration software. The software takes the best copies of what I can find and tries to remove excessive processing -- this isn't just an ABBA project, but I do use ABBA distributions/songs for test subjects. I have two styles of results -- and even though I think that I have decided on one of the styles, I have left the other style available on my repository for comment. The processor consists of two different kinds of reprocessing (in a way -- deprocessing) software. Which combination of software packages to use is dependent on the status of the source material. The source code of the reprocessing software is intended to be released, where the first (and simpler) one is currently available for free in source & binary forms. I am most interested in listening resuls -- positive or negative. So, I am providing two pointers to the material -- one contains mostly the audio/music demos. The demos will be disappearing within days for obvious reasons. The other is the source code and binaries for the first (simplest) music clean-up package. The bigger (very complex/CPU intensive) package will be forthcoming within days or few weeks.
The music demos (for feedback) have obvious names on the repository like: abba-106-supertrouper.mp3. The files with 'NOA' in the filename have a slghtly different form of reprocessing, and I'ld like feedback that talks about the difference
between the NOA versions and the non-NOA versions.
The music URL is: spaces.hightail.com/space/KzA53ZKeFc and the files will be disappearing within a few days -- so both evaluate and enjoy. Feedback is very welcome.
For those who want to do the simple/first phase of processing testing, the binaries/sources reside elsewhere. The processing is a very simple, very gentle expander that is great for cleaning up over compressed material, and it
can help to get rid of the 'bouncing backgorund' levels, some of the pumping, excess ambiance, etc that comes from too much compression. There are few adjustments because the scope/purpose of this simple processor is
quite limited. I am distributing Linux and Windows64 binaries righit now -- and they are command line because frankly, I am a really good DSP, Operating Systems and Embedded programmer, but suck at GUI.
Source code/binaries: spaces.hightail.com/space/bOPBXTkeeT
The Linux X86 binaries reside in files like da-avx, da-sse3, da32-avx, etc. For recent workstations, the da-avx is probably correct. For recent laptops, then da-sse3 or da32-sse3 are probably the best. For older
machines, then the da32-p4 is the last chance :-). Refer to the readme.txt & damanual.txt for more info.
The windows X86-64 binaries reside in the da-win.zip file. This zipfile contains the .exe file and some needed .dlls. The zipfile also contains a readme similar to the one in the repository itself.
Feel free to contact me if you have troubles and/or even complaints.
This piece of software IS NOT aggressive in its processing, but it can work miracles when it is appropriate. The processing done to the music examples is more aggressive, but mathematically
and technically correct. I need feedback both from people with younger ears than myself plus someone who might have different tastes than myself.
Thanks!!!
John
The music demos (for feedback) have obvious names on the repository like: abba-106-supertrouper.mp3. The files with 'NOA' in the filename have a slghtly different form of reprocessing, and I'ld like feedback that talks about the difference
between the NOA versions and the non-NOA versions.
The music URL is: spaces.hightail.com/space/KzA53ZKeFc and the files will be disappearing within a few days -- so both evaluate and enjoy. Feedback is very welcome.
For those who want to do the simple/first phase of processing testing, the binaries/sources reside elsewhere. The processing is a very simple, very gentle expander that is great for cleaning up over compressed material, and it
can help to get rid of the 'bouncing backgorund' levels, some of the pumping, excess ambiance, etc that comes from too much compression. There are few adjustments because the scope/purpose of this simple processor is
quite limited. I am distributing Linux and Windows64 binaries righit now -- and they are command line because frankly, I am a really good DSP, Operating Systems and Embedded programmer, but suck at GUI.
Source code/binaries: spaces.hightail.com/space/bOPBXTkeeT
The Linux X86 binaries reside in files like da-avx, da-sse3, da32-avx, etc. For recent workstations, the da-avx is probably correct. For recent laptops, then da-sse3 or da32-sse3 are probably the best. For older
machines, then the da32-p4 is the last chance :-). Refer to the readme.txt & damanual.txt for more info.
The windows X86-64 binaries reside in the da-win.zip file. This zipfile contains the .exe file and some needed .dlls. The zipfile also contains a readme similar to the one in the repository itself.
Feel free to contact me if you have troubles and/or even complaints.
This piece of software IS NOT aggressive in its processing, but it can work miracles when it is appropriate. The processing done to the music examples is more aggressive, but mathematically
and technically correct. I need feedback both from people with younger ears than myself plus someone who might have different tastes than myself.
Thanks!!!
John